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Plugins & Sma

Counter Strike 1.6

10 files

  1. Free

    Ultimate Fire in the Hole [Messages | Grenade Trail | Grenade Glow | Sounds | Explode Time]

    AUTHOR : OciXCrom
    ☄Description☄
    The plugin allows you to change the messages that are displayed when throwing a grenade (fire in the hole), to add trails of different colors, as well as different sounds for each grenade, or to block them completely. ☄Settings☄
    The plugin settings are changed via the configs / FireInTheHole.ini file :

    [Messages = 1] - This section contains grenade chat messages. You can turn off this option by changing it to "0". MSG_HE : The message when throwing a HE grenade. MSG_FLASH : The message when throwing the Flash grenade. MSG_SMOKE : The message when throwing a Smoke grenade. MSG_SHOW_TYPE : Which players should see the messages? "0" = completely turns off messages. "1" = only the player who threw the grenade. "2" = teammates only. "3" = all players. MSG_ADMIN_LISTEN : Whether administrators will be able to see the other team's messages if MSG_SHOW_TYPE = 2 . MSG_ADMIN_FLAG : The administrator flag for the above setting. MSG_TEAM_T : Used in place of% team%. MSG_TEAM_CT : Used in place of% team%. MSG_TEAM_SPEC : Used in place of% team%. [Sounds = 0] - Change it to "1" to turn on the sounds when throwing a grenade. You can leave a field blank if you want the grenade in question to have no sound. Leave them all blank to block the "fire in the hole" sound. SOUND_HE : The sound of a HE grenade being thrown . SOUND_FLASH : The sound of a Flash grenade being thrown . SOUND_SMOKE : The sound of a Smoke grenade being thrown . SOUND_PLAY_TYPE : Which players can hear the sounds? "0" = completely mutes the sounds. "1" = only the player who threw the grenade. "2" = teammates only. "3" = all players. [Trail = 1] - Here you can change the trail of grenades. Set it to "0" to turn them off. Use "R" if you want the given color value to be arbitrary (Example: 255 R 150 or RRR). TRAIL_HE : Trail when throwing a HE grenade. TRAIL_FLASH : Trail when throwing a Flash grenade. TRAIL_SMOKE : Trail when throwing a Smoke grenade. TRAIL_SPRITE : The sprite to be used for the trail. TRAIL_LIFE : Trail duration. TRAIL_WIDTH : Width of the trail. TRAIL_BRIGHTNESS : Trail brightness. TRAIL_SHOW_TYPE : Who will see the trail? "0" = all players. "1" = only the player who threw the grenade. "2" = teammates only. [Glow = 1] - Through this section you can make grenades glow after throwing them. Use "R" if you want the given color value to be arbitrary (Example: 255 R 150 or RRR). GLOW_HE : Glow for HE grenade. GLOW_FLASH : Glow for the Flash grenade. GLOW_SMOKE : Glow for the Smoke grenade. GLOW_BRIGHTNESS : Glow brightness. GLOW_TYPE : Whether grenades should be transparent. [Explode = 0] - Here you can change the time for which the grenades explode. EXPLODE_HE : Time for HE grenade. EXPLODE_FLASH : Flash grenade time. EXPLODE_SMOKE : Time for the Smoke grenade

    4 downloads

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  2. Free

    Automatic Command Executor

    AUTHOR : OciXCrom
    ☄Description☄
    This plugin allows you to add commands to a .ini file, which will be used on the player of your choice when it enters the server. The plugin is useful for organizing tournaments in which players receive certain points from a plugin, such as deathrun points. Some plugins do not use separate files and the points in question must be added by an administrator when the player is on the server. Instead of waiting for the player to log in to the server and have an administrator on the line, just add the necessary information to the .ini file. The plugin can also be used as server protection by making the command repeat each time the player enters. ☄How to add a command via .ini file?☄
    To add a command, you need to enter the following information in configs / AutoCommandExec.ini : VERIFICATION CODE: SELECT THE ENTIRE CODE
    "вид=name/steam/ip" "име/SteamID/IP на играча" "команда" "повтаряне (yes/no)" "съобщение (незадължително)" In the command field you can add % info% to use the player's userid, and in the message field you can use % name% for the player's name and % prefix% for the plugin prefix. You can also use different colors in the message: Examples : VERIFICATION CODE: SELECT THE ENTIRE CODE
    "name" "OciXCrom" "deathrun_give_points %info% 100" "no" "%prefix% Player !g%name% !nreceived !t300 DRPoints !nfor winning the !gTOURNAMENT" "steam" "STEAM_0:0:123456789" "kick %info%" "yes" "ip" "12.34.56.78" "echo He entered the server!" "no" "Player !g%name% !nhas joined the game." Note that all changes to the file take effect after the card is changed! If you want to take effect immediately, use the "Reload .ini file" option from the main menu. ☄Main menu of the plugin☄
    To open the main menu of the plugin, you need to type the command autocommandexec in the console (requires RCON flag by default). The menu looks like this:

    Add new entry : with this option you can add a new entry directly to the .ini file View all entries : this will show all active entries in the .ini file Reload .ini file : use the option if you want to reload the .ini file (in case you have edited it and want the changes to take effect immediately ☄List of cvar☄
    autocommand_time < default : "3.0"> - The time after which the command will be used on the player after he has entered the server.  

    1 download

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  3. Free

    Advanced Mute

    AUTHOR : OciXCrom
    ☄Description☄
    With this plugin, players can hide the chat and mute the microphone of certain players. By default, players with the "a" flag have immunity and cannot be silenced. ☄List of commands☄
    amx_mute <nick | #userid> amx_chatmute <nick | #userid> amx_mutemenu amx_chatmutemenu say / mute say / mutemenu say / chatmute say / chatmutemenu ☄List of cvar☄
     
    advmute_adminflag < default : "a"> - Players with this flag will be immune and will not be able to be silenced. advmute_mutechat < default : "1"> - Whether the plugin mutes the chat. advmute_mutemic < default : "1"> - Whether the plugin mutes the microphone. advmute_reopen < default : "1"> - Whether to open the menu again when using it. advmute_sounds < default : "1"> - Enables / Disables the plugin sounds. ☄Additional information☄
    Note that the plugin must be at the top of the list of plugins (plugins.ini), in case you use other plugins, such as admin prefix, color chat and so on.

    0 downloads

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  4. Free

    Admin Groups

    AUTHOR : OciXCrom
    ☄Description☄
    Adds a menu through which you can see all administrators, VIP users and more (by default). The menu opens with the commands set in the .ini file, and they are by default (in the chat): / admins, / admin, / vips, / vip, / users. ☄Settings☄
    The settings are located in the [Settings] tab in the configs / AdminGroups.ini file . MENU_COMMANDS = / admin, / admins, / vip, / vips, / users - commands that open the menu. If the first character is "/" or "!", It is a chat command. MENU_ACCESS = 0 - the flag needed to view the groups. If set to "0", all players will have access. MENU_PERPAGE = 7 - number of groups on each menu page. MENU_SOUND = buttons / blip1.wav - the sound when opening the menu. CHAT_PREFIX = & x04 [Admin Groups] - the chat prefix. FLAGS_METHOD = 1 - whether players must have all or at least one of the required flags for the groups. EXIT_TO_MAIN = 1 - whether to open the main menu again after closing the sub-menu. ☄Setting up groups☄
    Groups can be added / changed / removed in the [Settings] tab in the configs / AdminGroups.ini file . On a new line you add the name of the group, the symbol "=" and the flag / flags. Example: Test Admin = e - players with the flag "e" will be in the group "Test Admin" You can also add a flag to view users in the group. Example: Server Admin = abcdeimnu l - Players with the "abcdeimnu" flags will be in the "Server Admin" group, but only people with the "l" flag will be able to see them.

    6 downloads

       (0 reviews)

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  5. Free

    Admin Chat

    AUTHOR : OciXCrom
    ☄Description☄
    A new, improved version of the regular plugin for admin chat commands. The plugin is completely rewritten and adds additional commands for different typing, as well as easier ways to use the old and new ones. ☄Pros and cons☄
    Pros : Colored messages (with the possibility of returning the original ones). Ability to change each message. Synonymous commands in the chat for easier use of commands. Console command for administrator chat (say_team @). Console commands for all different HUD positions (say @ / @@ / @@@). Ability to write on the right side of the screen. Ability to write in different colors. Administrator option for reading foreign personal messages. Sound added when receiving a personal message. Ability to add a different sound to each command. Ability to write DHUD messages. Ability to hide players' nicknames in messages of your choice or completely. Ability to change the effect when sending a HUD message. Arbitrary color when writing a (D) HUD message. Command to send a message to a specific team. Command to send a message in the middle of the screen. Ability to select the color of the (D) HUD messages by default. Ability to change the duration of (D) HUD messages. Ability to use prefixes and other things from supported plugins. Configuration file for easy and convenient setup of the plugin, as well as a command to reload it. Cons : no! ☄List of commands☄
    amx_say <message> - (All Chat) Sends a message to all players. Synonymous chat command : say # <message> Default flag : "i" amx_asay <message> - (Admin Chat) Sends a message to all administrators. The prefix before the message (% level%) is different for each player. Administrators have a prefix (ADMIN), VIP users (any flag) receive a prefix (VIP), and regular players (PLAYER). Synonymous chat command : say_team @ <message> Default flag : all players can use the command, but only those with the "e" flag can read the messages amx_chat <message> - (VIP Chat) Sends a message to all VIP users. Synonymous chat command : say_team! <message> Default flag : "i" amx_psay <player> <message> - (Private Message) Sends a personal message to the player who additionally hears a special sound in order to pay attention to the message. Synonymous chat command : say_team # <player> <message> Default flag: players with flag "i" have access to the command, and players with flag "d" can read foreign messages amx_tsay <color> <message> - (Left HUD) Sends a HUD message on the left side of the screen. Synonymous chat command : say @ <color> <message> Default flag : "i" amx_csay <color> <message> - (Center HUD) Sends a HUD message at the top of the screen. Synonymous chat command : say @@ <color> <message> Default flag : "i" amx_bsay <color> <message> - (Bottom HUD) Sends a HUD message at the bottom of the screen. Synonymous chat command : say @@@ <color> <message> Default flag : "i" amx_rsay <color> <message> - (Right HUD) Sends a HUD message on the right side of the screen. Synonymous chat command : say @@@@ <color> <message> Default flag : "i" amx_tsay2 <color> <message> - (Left DHUD) Sends a DHUD message on the left side of the screen. Synonymous chat command : say & <color> <message> Default flag : "l" amx_csay2 <color> <message> - (Center DHUD) Sends a DHUD message at the top of the screen. Synonymous chat command : say && <color> <message> Default flag : "l" amx_bsay2 <color> <message> - (Bottom DHUD) Sends a DHUD message at the bottom of the screen. Synonymous chat command : say &&& <color> <message> Default flag : "l" amx_rsay2 <color> <message> - (Right DHUD) Sends a DHUD message on the right side of the screen. Synonymous chat command : say &&&& <color> <message> Default flag : "l" amx_teamsay <team> <message> - (Team Say) Sends a message to a specific team (use t / c / s / terror / ct / spec / tt / counter, etc.). Synonymous chat command : say_team & <team> <message> Default flag: Players with flag "i" can send, and those with flag "d" can read foreign messages. amx_centersay <message> - (Center Say) Sends a message in the middle of the screen. Synonymous chat command : say! <message> Default flag : "i" amx_rawsay <message> - (Raw Say) Sends an unformatted chat message to all players. Default flag : "l" amx_speak <message> - (Speak) Attempts to send a voice message using "vox / fvox" or play a sound for all players. Default flag : "l" ac_reload - Reloads the configuration file. Note that sound changes take effect when you change the map. Synonymous chat command : say_team & <team> <message> Default flag : "l" ☄List of additional options☄
    When using the "$" symbol in (D) HUD messages, the message will have a "flashing" effect. When using the "#" symbol in (D) HUD messages, the message will have a typewriter effect. Using "! An" in any message will make the message "anonymous". A default "l" flag is required. Using "& x04", "& x03" and "& x01" will change the color of the text if the player has the "COLORCHAT_FLAG" flag. All of these options can be changed from the configuration file. ☄Support for other plugins☄
    The plugin has built-in support for several of my other plugins. Their options become active automatically if the plugin in question is added to the server. OciXCrom's Rank System - Ability to display the player's rank and prefix Chat Manager - Ability to display the custom name and prefix of the player Admin Groups - Ability to display the player's admin group ☄Setting up the plug-in and changing messages☄
    The plugin settings and a detailed explanation of the same can be found in the configs / AdminChat.ini file. Read each line carefully before editing it. The Messages section contains regular messages that are used under normal circumstances, and anonymous messages that will be used if the message is sent in incognito mode or the mode itself is active for everyone. You can set a different sound for each message using the AMX_ <COMMAND> _SOUND setting . You can also set whether the person who sent the message will hear the sound with the AMX_ <COMMAND> _SOUND_NOSELF setting . In the [Hud Colors] section, you can view and change all available colors for (D) HUD messages. They can be used by entering them as the first character in your message. For example, @R will send a red message.

    3 downloads

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  6. Free

    Resetscore System

    AUTHOR : OciXCrom
    ☄Description☄
    An improved version of the well-known plugin, which allows you to modify the system for restarting statistics (murders / deaths). ☄List of commands☄
    / rs / resetscore  
    ☄List of cvar☄
    resetscore_prefix < default : "! g [! tResetscore System! g]"> - The prefix that is displayed before each chat message. Use ! N for plain color ,! T for team color, and ! G for green. resetscore_alive < default : "1"> - Determines whether the command can be used when the player is alive. resetscore_viponly < default : "0"> - Change it to "1" if you want the command to be available only to VIP users. resetscore_vipflag < default : "b"> - The flag for VIP users. Used if the above setting is on. resetscore_limit < default : "0"> - If the number is greater than 0, the plugin will automatically activate a restriction on the use of the command, ie if you put the number "5", the command can be used only 5 times per map . resetscore_resetkills < default : "1"> - Determines whether the command will restart the killings. resetscore_resetdeaths < default : "1"> - Determines whether the command will restart deaths. resetscore_resetmoney < default : "0"> - Determines whether the command will restart the money. resetscore_notifyall < default : "1"> - Specifies whether all players will be notified when a player restarts their statistics. If set to "0", only the player who used the command will receive a message in the chat. resetscore_sound < default : "1"> - Whether there is sound when using the command ("0" = no; "1" = yes, but only for the player who used it; "2" = yes, for all players). resetscore_chat < default : "0"> - Whether the command (/ rs or / resetscore) is displayed in the chat after it is written. resetscore_adverttime < default : "120"> - How long (in seconds) to display the chat message informing players to use the command ("0" = off).

    3 downloads

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  7. Free

    Best Player MOTD

    AUTHOR : OciXCrom
    ☄Description☄
    At the end of each map, the best player is displayed in a MOTD window, along with his stats. The information in the MOTD window, as well as the way to determine the best player, can be completely changed in a fairly easy way. ☄Commands and failures☄
    bpm_formula "157" - way to determine the best player (more information below) bpm_min_players "6" - minimum required number of players at the end of the map to display the MOTD window bpm_motd_header "Best Player: $ name $" - the title of the MOTD window for the best player bpm_motd_stats "Player Stats: $ name $" - the title of the MOTD window for own statistics bpm_obey_team "0" - if enabled, the best player will be selected by a team (0 = excluded; 1 = terrorists; 2 = counter-terrorists; 3 = the winning team) bpm_save_type "0" - way to save "wins" (0 = nickname; 1 = IP address; 2 = SteamID) say / mystats - shows your current statistics ☄Substitutes☄
    Replacements placed in $ dollars $ can be used in MOTD files and header failures. Substitutes placed in (brackets) can be used in the "bpm_formula" fault. $ map $ - the name of the map $ name $ - the name of the player $ wins $ - number of wins (0) $ kills $ - number of homicides (1) $ kills_sb $ - number of kills according to the score on the scoreboard (2) $ deaths $ - the number of deaths (3) $ deaths_sb $ - number of deaths according to the score in the scoreboard (4) $ headshots $ - number of headshots (5) $ hits $ - number of hits (6) $ damage $ - the amount of damage done (7) $ kdratio $ - the ratio between murders and deaths (8) $ kdratio_sb $ - the ratio between murders and deaths according to the result in the scoreboard (9) $ hsratio $ - the ratio of headshots to killings (a) $ ctscore $ - the number of victories of counter-terrorists $ tscore $ - the number of victories of terrorists $ best_team $ - the winning team (ct / t / draw) ☄Determining the best player☄
    o find the best player, the plugin first checks the number of kills of all players and selects the one with the most. In case he chooses more than one player with the same number of kills, the plugin compares the number of kills with the headshot of these players. If there is duplication again, the plugin will now compare the amount of damage done by the players and select the one who did the most. This whole procedure can be edited by changing the "bpm_formula" fault, which is set to "157" by default. As you can see from the list of substitutes, 1 means the number of kills, 5 is the number of headshots, and 7 is the damage done, respectively, the plugin will check these 3 parameters one by one. For example, if you want to check the damage (7) first, then the number of deaths (3), and the ratio of headshots (a), the fault will have to put it at "73a".  

    0 downloads

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  8. Free

    Block Use Sound

    AUTHOR : OciXCrom
    ☄Description☄
    Blocks the sound when you press the "E" button. If you also want to block the sound when you press buttons on the map, change the nouse_block_click fault to "1".

    1 download

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  9. Free

    Chat Manager [Admin Prefix & Color Chat]

    AUTHOR : OciXCrom
    ☄Description☄
    The best of its kind plugin that allows you to take full control over your in-game chat. With this plugin you can add admin prefixes, custom player prefixes, different chat color for each player, different chat styles, colored names, change the team prefixes, change the dead prefix, add a prefix for alive players, add city and country, show the IP and SteamID in chat, date and time, log the chat and many more! ☄Information☄
    You will find two plugins in the archive. The first one (crx_chatmanager) is the main plugin, and the second one (crx_chatmanager_toggle) contains the command /cm that allows players to turn on/off their prefix, chat color and custom name. There's no need to add the second plugin if you don't want players to have access to such settings. ☄Commands☄
    The only command found in the main plugin is the command cm_reload that allows admins to immediately reload the configuration file. ☄Main Settings☄
    The main settings can be found in the [Main Settings] section in the file configs/ChatManager.ini. ALL_CHAT -- if set to 1, all players will see all chats independant of whether they are dead or alive, this won't let them view the other team's private chat however; setting it to 2 will let them view the team chats as well ADMIN_LISTEN_FLAGS -- players with this flag (or these flags) will be able to see all chats at all time ADMIN_LISTEN_TEAM_CHAT -- whether players with the admin listen flag will be able to see the opposite team's chat GLOBAL_CHAT_FLAG -- when a player with this flag writes in chat, it will be visible for all players at all times GLOBAL_CHAT_TEAM -- whether players with global chat will be visible when writing in their team's private chat BLOCK_FIRST_SYMBOLS -- messages starting with these symbols will be hidden in chat (you can use this to hide messages starting with "/") DEAD_PREFIX -- the prefix for dead players (*DEAD*) ALIVE_PREFIX -- the prefix for alive players (you can leave it blank) SPEC_PREFIX -- the standard *SPEC* prefix for spectators TEAM_PREFIX_T -- (Terrorist) prefix TEAM_PREFIX_CT -- (Counter-Terrorist) prefix TEAM_PREFIX_SPEC -- (Spectator) prefix ERROR_TEXT -- what will show up when an invalid value is recieved FORMAT_TIME -- how to show the time when using %time% (more info here) CHAT_LOG_FILE -- chat messages will be logged in this file; leave it blank if you want to disable logging CHAT_LOG_SAY_FORMAT -- the format that will be used when logging messages from the say chat CHAT_LOG_TEAM_FORMAT -- the format that will be used when logging messages from the say_team chat SAY_SOUND -- here you set a sound that will be played when sending a message in the say chat SAY_TEAM_SOUND -- here you set a sound that will be played when sending a message in the say_team chat EXPIRATION_DATE_FORMAT -- date format used with expiration dates (more info here) EXPIRATION_DATE_BEHAVIOR -- what to do when the date for a specific extra has expired - 0 = ignore the entire line; 1 = put a "#" symbol in the beginning of the line; 2 = remove the entire line from the file COLORCHAT_FLAG -- players with this flag can use color codes in their message (&x01, &x03, &x04) in order to modify their message color SAY_METHOD -- whether the plugin will hook the "say" and "say_team" commands or the "SayText" message ☄ Adding prefixes, chat colors and custom names ☄
    These things can be added in the [Admin Prefixes], [Chat Colors] and [Name Customization] sections. The names are pretty self-explainatory, so I don't think that additional instructions are needed. You can find examples and a syntax in the .ini file. A new prefix, color or name can be added on a new line in the respective section. When adding something, you can choose if you want to add it on a certain flag, name, IP address, etc. In the list down below you will find all types of data that can be used when adding an extra. flag -- adds the extra if the player has all of the flags specified in the "info" argument anyflag -- adds the extra if the player has at least one of the flags specified in the "info" argument name -- adds the extra if the player's name is equal to the one specified in the "info" argument ip -- adds the extra if the player's IP address is equal to the one specified in the "info" argument steam -- adds the extra if the player's SteamID is equal to the one specified in the "info" argument noprefix -- adds the extra if the player doesn't have a prefix For example, if you write "flag" "mnop" "[VIP]", players with flags "mnop" will receive the prefix [VIP]. If a player meets the requirements for more than one prefix/color/name, he will get the one that's highest in the list. You can also set an expiration date for the extras by adding the expiration date in the end of the line. For example, if you want to add a prefix for the player named OciXCrom that will expire on 20.09.2019, you need to type "name" "OciXCrom" "[Prefix]" "20.09.2019" on a new line in the [Admin Prefixes] section. ☄ Defining chat formats ☄
    Formats determine how the chat is going to look. You can set a different chat style for each player in the [User Formats] section, but first you need to define the formats in the [Format Definitions] section. You can use the following placeholders when defining formats: $admin_prefix$ -- the admin prefix set in the [Admin Prefixes] section $dead_prefix$ -- *DEAD* prefix (and the alive one, if set) $team$ -- player's team $name$ -- player's real name $custom_name$ -- player's custom name set in the [Name Customization] section $ip$ -- player's IP address $steam$ -- player's SteamID $userid$ -- player's userid $chat_color$ -- player's chat color set in the [Chat Colors] section $message$ -- the actual message $time$ -- time/date You can also use the following ones, but since they are disabled by default, you need to enable them in the .sma file. To enable a placeholder, you need to remove the "//" from the line that contains #define in the beginning of the file, and recompile the plugin after. $health$ -- player's health $armor$ -- player's armor $frags$ -- player's frags $deaths$ -- player's deaths $city$ -- player's city $country$ -- player's country $country_code$ -- player's country code $continent$ -- player's continent $continent_code$ -- player's continent code ☄ Color codes list ☄
    &x07 = red &x06 = blue &x05 = grey &x04 = green &x03 = team color &x01 = default

    4 downloads

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  10. Free

    Rank System [XP|Levels|Ranks]

    AUTHOR : OciXCrom
    Description
    A fully optimized and easy to use rank system, containing tons of options and an API for creating sub-plugins. Unlike other plugins like this where in order to add/remove or change ranks and the required XP for them, the end-user has to make changes in the .sma file and recompile the plugin, this one does everything through a configuration file that doesn't require any scripting skills nor recompiling the plugin after a change has been made. The plugin has an option to set different XP rewards for different in-game events, such as killing a player, headshot, suicide, teamkill, planting/defusing the bomb and so on. You can even specify different rewards for any weapon in the game. Information
    The plugin can be used in a game different than Counter-Strike. Bear in mind that the chat messages won't be colored when using another game. It is also possible to have different settings for different maps. In order to do this, you need to write the map name between dashes on a new line in the configuration file (- de_dust2 -). This will make everything below this line be active only on that specific map. You can also use map prefixes (- de_* -). To go back to global settings, use - #all -. Commands
    /xp, /level -- shows your XP amount, level and rank (changeable in the .ini file) /xplist -- opens a menu that shows online players' rank and XP (admins only) /hudinfo -- enables/disables HUD information crxranks_give_xp -- gives/takes XP to/from the player (admins only) crxranks_reset_xp -- resets the player's XP (admins only) Settings
    CHAT_PREFIX -- prefix for chat messages SAVE_TYPE -- how to save the XP (nick/IP/SteamID) SAVE_INTERVAL -- when to save the XP (on disconnect/death/round end/XP update) USE_MYSQL -- if set to 1, the plugin will use MySQL to save the XP, otherwise it will use nVault SQL_HOST -- SQL address for use with MySQL SQL_USER -- SQL user for use with MySQL SQL_PASSWORD -- SQL password for use with MySQL SQL_DATABASE -- SQL database for use with MySQL SQL_TABLE -- SQL table for use with MySQL VAULT_NAME -- name of the vault file where the XP is saved when using nVault XP_COMMANDS -- commands that allow you to check your XP LEVELUP_MESSAGE_TYPE -- who will see the message when a player reaches a new level LEVELUP_SOUND -- sound when a player gains a level LEVELUP_SCREEN_FADE_ENABLED -- whether the screen fade effect when a player gains a level will be active LEVELUP_SCREEN_FADE_COLOR -- color for the screen fade effect when gaining a level LEVELDN_SOUND -- sound when a player loses a level LEVELDN_SCREEN_FADE_ENABLED -- whether the screen fade effect when a player loses a level will be active LEVELDN_SCREEN_FADE_COLOR -- color for the screen fade effect when losing a level FINAL_LEVEL_FLAGS -- here you can specify admin flags that players will receive when they reach the final level VIP_FLAGS -- players with these flags are considered VIP and can be set to receive more XP than regular players USE_COMBINED_EVENTS -- whether the plugin will use combined XP rewards for specific events TEAM_LOCK -- if non-zero, only players that are in thee team set here will be able to receive XP MINIMUM_PLAYERS -- if greater than 0, players won't be able to receive XP if there are less than X players in the server NOTIFY_ON_KILL -- if enabled, player will receive chat notifications about the XP they receive when killing a player, as well as when committing suicide if the plugin is set to take XP on suicide HUDINFO_ENABLED -- whether the HUD info that shows your XP will be enabled HUDINFO_VISIBILITY -- who and when is able to see the HUD info HUDINFO_TEAM_LOCK -- if the TEAM_LOCK option is enabled and this one is set to 1, players won't be able to see the HUD info if they're not on the team set in TEAM_LOCK, the same applies for the player they're spectating HUDINFO_OTHER_PLAYERS -- whether players will be able to see the HUD info of the player they're spectating while dead HUDINFO_COLOR -- color for the HUD info HUDINFO_POSITION -- coordinates for the HUD info for alive players HUDINFO_POSITION_DEAD -- coordinates for the HUD info for dead players HUDINFO_USE_DHUD -- whether the HUD info will use a DHUD message HUDINFO_FORMAT -- how the HUD info is going to look when the player is on any level except the last one HUDINFO_FORMAT_FINAL -- how the HUD info is going to look when the player is on the last level HUDINFO_INVALID_TEXT -- what is the HUD info going to display when an invalid value is given XP_NOTIFIER_ENABLED -- whether the plugin will show a separate HUD message when gaining/losing XP XP_NOTIFIER_COLOR_GET -- color for the XP notifier when gaining XP XP_NOTIFIER_COLOR_LOSE -- color for the XP notifier when losing XP XP_NOTIFIER_POSITION -- coordinates for the XP notifier XP_NOTIFIER_DURATION -- duration of the XP notifier XP_NOTIFIER_USE_DHUD -- whether the XP notifier will use a DHUD message Configuring the ranks
    The ranks can be easily configured in the [Ranks] section in the .ini file. As you can see from the default ranks set in the file, each rank is added on a new line by writing its name and the required XP for it separated with the "=" symbol. The first rank must start from 0 XP. The number of ranks you can add is unlimited. The name of the ranks can't start with any of these symbols: "#", ";", "-" and "[" Configuring the XP rewards
    Unlike other plugins where there is a separate setting for each way of earning XP, this plugin has things set up quite differently and it's much easier to use. In the [XP Rewards] section you can configure all kinds of XP rewards depending on special keywords. For example, if you want players to receive 5 XP on a normal kill, you simply need to write "kill = 5" on a new line in the section, since the keyword "kill" tells the plugin that this reward should be given when you kill a player. For a kill with a headshot, simply use the keyword "headshot", and so on. You can even add a separate reward for each weapon in a game, e.g. "awp = 10". In order to make VIP users receive different amount of XP than the regular players, for example 10 XP for planting the bomb, while regular players receive 7 XP, you should write "bomb_planted = 7 10". Take a look at this link for all keywords available in the plugin. Showing the ranks in chat
    Since this plugin mainly refers to XP, levels and ranks, and not the chat itself, it is necessary to download a separate plugin for the chat in order to show the ranks in it. Use the Chat Manager plugin for that purpose. I have added support in Chat Manager for this plugin, so you can easily activate the ranks in it. In order to activate them, you need to add the keyword $rank$ in the [Format Definition] section in the plugin's configuration file. You can make the ranks show only for regular players, along with the admin prefix, etc. If you don't know how and where to add it, follow these steps: Open the configuration file - configs/ChatManager.ini. Find the [Format Definitions] section and replace the 4 settings inside it with these ones format_admin = $dead_prefix$ &x04[$rank$] $admin_prefix$ &x03$custom_name$ &x01: $chat_color$$message$ format_admin_team = $dead_prefix$ ($team$) &x04[$rank$] $admin_prefix$ &x03$custom_name$ &x01: $chat_color$$message$ format_player = $dead_prefix$ &x04[$rank$] &x03$custom_name$ &x01: $chat_color$$message$ format_player_team = $dead_prefix$ ($team$) &x04[$rank$] &x03$custom_name$ &x01: $chat_color$$message$  
    If you don't want the rank to be displayed for the admins who already have an admin prefix, replace only the last two settings and leave the first ones unchanged.

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